TeamSpirit® 3.0 Conferencing Engine is a proven media conferencing technology to help application developers create reliable voice and video conferencing systems. It is a complete conferencing server SDK, including highly optimized algorithms, compensating for packet loss, minimizing delay, eliminating echo and noise. The technology has excellent performance and scalability and may be used to arrange conferencing sessions counting tenths to thousands of participants. TeamSpirit® 3.0 Conferencing Engine can serve up to 5000-8000 concurrent voice connections per PC-based server. The Engine includes proprietary wideband and ultra-wideband voice codecs () and video processing algorithms along with standard codecs.
DEPLOYMENTS
...and dozens of others
BENEFITS
HD voice and video to make communication as natural and convenient like in face-to-face conversations
Very efficient traffic usage: up to 15% traffic usage efficiency in comparison with standard solutions
High scalability for massive deployment
Low server CPU requirements: up to 80% better server capacity
Interoperability with hardware conferencing terminals