TeamSpirit® Voice & Video Engine (P2P)
- Media processing only
- Supports Peer-to-Peer calls only + 3-way client-side conferencing, not suitable for server-based massively multipoint communication
- Supports Win, Mac, iOS and Android PC, tablets and smartphones
- Deliverables are stand-alone client-side SDK (engines) for each specific platform
TeamSpirit® Voice&Video Engine is a digital signal and network processing SDK designed for the rapid development of high-quality, multi-platform voice and video over IP applications. TeamSpirit® Engine enables superior HD voice and video communications on all popular mobile and desktop platforms. With TeamSpirit®, developers can focus on their own applications and quickly bring new products to market that include the best IP calling experience possible.

All-in-one VoIP codecs, mobile Acoustic Echo Canceller, iOS/Android Device Tuning, Video Engine and more
TeamSpirit® Voice & Video Engine handles all network specific impairments to secure high quality voice and video over IP networks. It includes all necessary iOS, Android and device specific tuning and is optimized for most popular ARM processors.
TeamSpirit® Voice & Video Engine includes:
- Resource-efficient voice and video codecs, such as: G.711, G.72x, GSM AMR NB/WB, Speex, SILK, iLBC, etc. and SPIRIT IP-MR™ (IETF RFC 6262), a patent-free adaptive wideband codec specifically optimized for robust high-quality voice transmission over IP networks, H.263, H.264, and Google VP8 video codecs along with hardware and software video acceleration support.
- Cutting-edge speech enhancement component with tightly integrated Acoustic Echo Cancellation (AEC) (best-in-class desktop and mobile Acoustic Echo Canceller), Noise Suppression, Gain and Howling Controls and smart Sound IO module for interaction with any device’s IO subsystem.
- Dedicated module (adaptive jitter buffer, packet loss concealment integrated with RTP RTCP stack and more) for IP network impairments compensation, such as latency, jitter and packet loss with various voice and video packet loss robustness and quality improvement algorithms.
- Multi-point Conferencing Server based on Scalable Voice and Video codecs (scalable H.264) for development of multi-point video conferencing applications with an unprecedented level of scalability.
For each operating system, the SDK provides one single tightly integrated Media Engine library encapsulating all necessary signal and network processing components under the hood. The high-level Engine API allows developers to create a full-fledged app with HD calling capabilities by using just seven lines of code. The API provides the ability to implement virtually any voice and video call scenario, as well as many complimentary functionalities that increases the quality of the end-user experience.
See also
Target Markets and Applications
- Carriers’ voice and video communication IP services (RCS-e/VoLTE/IMS)
- Over-the-top (OTT) services by alternative service providers
- VVoIP-enabled devices by OEMs/ODMs